Wednesday, December 7, 2016

Live From The Basement: Zheros (Lets Play & Review)

Hello Dwellers and Welcome to the Basement... 

Yes we are back with another live stream, this time playing a fun little beat 'em up called Zheros!  -- Watch live at https://www.twitch.tv/fredcasden




REVIEW
As you can tell, tonight I played Zheros a side-scrolling beat 'em up game released in February 2016 by Rimlight Studios, and to date it's their only game on Steam. 


Graphically, it's a nice looking game, fairly over the top designs for the heroes and robots. Unlike most games of this genre it isn't just going from left to right, there is a 3D element in play too as you can be heading up or down along a path as well, so it isn't quite linear, which opens the door for the a bit of exploring if it appears there are two paths you can take.The HUD is perfect in its simplicity, top par is your health, bottom bar is your energy (which is tied to the player's ability to block or fire a weaspon)

The controls are easy to learn, which is a huge plus, as some games tend to over-think the controlscheme a bit, though Zheros does have some control elements I don't like (the hold a button to charge an attack gimmick is something I truly hate, no matter the game). Playing normal difficulty, there is a nice even flow, where you have to learn and master all the basics, as knowing when to dodge and block can often be a determining factor being victory and defeat, by the end of the 3rd stage, a player should have all the basics down solid (at least in theory)

The music is where this game shines, as you can tell in the twitch replay, I was just bopping along to the sound track, it's that infectious! The sound effects are of a decent quality, the robots have little sounds they make when getting smack around which is a nice touch.

VERDICT
Though Zheros has very mixed reviews on Steam, I find it enjoyable for what it is, and since decent beat 'em games are not as easy to come by these days, I give this game my approval, and recommend you give it a shot!

The Real Ghostbusters: A Hard Day's Fright (Comics From The Basement)

Hello Dwellers and Welcome to Comics From The Basement...

This week's comic book review is The Real Ghostbusters: A Hard Day's Fright from Titan Books.




NOTES AND REVIEW
  • Back in the 1980s, there was obviously comics based in the popular animated series that spun out from the 1984 film… however while here in the United States, the comics were published by NOW comics… over Marvel UK had the license, and it was of the labels more popular titles in its stable, along with ThunderCats & Transformers. The best part was that UK not only got reprints of US content, but had their own exclusive content which they published in a magazine-style anthology publication starting in March 1988 and ran until March of 1992, for 193 issues, and had a nice format of having 3 to 4 comics, Egon Spengler’s Spirit Guide (an in universe detailing of the ghosts featured in the comic), and other features.
  • Now the first of these four digest was ‘A Hard Day’s Fright’ which has a publish date of August 2005, with an indication that it was printed in Italy, which makes this (and the three that followed it) the only things I have in my collection that was printed out of that country.
  • Though this is a trade collection, the cover is rather eye catching, with The boys coming out the back of the Ecto-One, with Peter, Winston and Egon firing their proton packs, while Ray looks like he got shoved out by Peter.
  • The format of this digest is a series of short comic tales, averaging two to four pages in length, with the occasional 8-page story (actually a single story broken into two parts, I’m guessing in the original printing for things to be featured such as the prior mentioned Spirit Guide). The stories are more comedic in tone, though the longer tales such as Ecto-X, are pretty good since they have room for a plot to develop
  • This collects stories from from issues 1-7, 9, 11, 19, 50 and 99 of the Marvel UK Ghostbusters run.
  • The artwork is a bit all over the place, due to the quite a few different artists working on the Marvel UK Ghostbuster comic in the 80s, some things are very detailed, others are more cartoonish, designs of the Ghostbusters and Janine can vary quite dramatically from one story to the next, but still everything comes across as it should, even with a few color-errors here and there.


VERDICT 
For that this is as a digest of Ghostbusters comics that is tough to find, it’s perfectly fine. The stories and artwork isn’t going to blow anyone away, but for Ghostheads it’s a fine addition to anyone’s collection.




Arrow: What We Leave Behind (Recap & Review)

Hello Dwellers and Welcome to the Basement...

It's Wednesday night and we had a brand new episode of Arrrow, in fact it was the mid-season finale! So we're doing a little R&R of 'What We Leave Behind' (Season 5, Episode 9)



QUICK NOTES
  •  Well after pissing off BC-GA shippers last season, you might as well call her 'Phoenix' with how tonight's episode ended
  • Prometheus saying he's going to make Oliver wish he was dead is nothing new, but him targeting those around Oli is certainly an awesome way to do it, such as making Oli kill Malone, forcing Curtis to tell his husband the truth about his late nights, and apparently setting Diggle up to be arrested.
  • This was the best use of the Flashbacks yet, setting things in season 1 to now having things logically come back to bite Oliver in the ass.

The Irony of WWE's Concern Regarding John Cena (The RAW View)

Hello Dwellers and Welcome to the Basement...

Recently Dave Meltzer of the Wrestling Observer reported the WWE is growing concerned about John Cena's future with the company... and I find it a bit ironic considering in 2014, the WWE sent the message 'they were moving on from Cena'. 


QUICK NOTES
  • In hindsight, the decision to have Cena destroyed by Brock Lesnar at SummerSlam was the start of the latest decline of viewership for Monday Night RAW, after all no kids wants to see their heroes slaughtered
  •  While Cena has said he'd remain associated with the WWE long past when his days in the ring end, looking at outside projects is a wise move considering how the WWE has presented him in the past couple of years
  • Prior to 2014, Cena was the 'safety blanket', for when the guys the WWE tried to push failed, the #1 spot would go back to him, since then the WWE has resisted doing that, but it's clear nothing they have done since then is working.
  • Cena's popularity and demand has exploded in 2016, and since the WWE put him in the position to where he can easily pursue other projects, it's their own fault.

Tuesday, December 6, 2016

Agents of SHIELD: The Laws of Inferno Dynamics (Recap & Review)

Hello Dwellers and Welcome to the Basement...

It's Tuesday Night and we had a brand new episode of Marvel's Agents of SHIELD with the mid-season finale 'The Laws of Inferno Dynamics' (Season 4, Episode 8) and so we're recapping and reviewing it, plus we're talking about ABC's plans involving Marvel's InHumans!



QUICK NOTES
  • This wasn't just a mid-season finale, this was a chapter closer, as basically the Eli-Robbie-Ghost Rider stuff got wrapped up fairly nice and neat.... 
  • Mace is a total B.S. artist, knows how to work the media to his advantage even getting Daisy back on board... 
  • The Mack-YoYo stuff felt a tad bit tacked on but I'll give it a pass...
  • ADA has the Real Agent May locked in a closet and an Android is in her spot, which sets up the opening of the second half of the Season, subtitled 'L.M.D.', aka Life Model Decoy
  • All in all not really a whole lot to talk about it really, if ABC cancelled the show, get rid of the revelation about ADA and it's a nice series closer.
  • I believe Agents of SHIELD returns January 17, 2016, not sure

The Flash: The Present (Recap & Review)

Hello Dwellers and Welcome to the Basement...


It's Tuesday Night, and we had a brand new episode of The Flash, plus it's the mid-season finale, so we're doing a little Recap & Review of 'The Present' (Season 3, Episode 9). Note The Flash Returns, January 24th 2017! 




QUICK NOTES 
  • Mid-Season Finale, The Flash Returns January 24th! MARK YOUR CALENDARS!
  • Cisco being an idiot and easily exploited over Dante was telegraphed from a mile away, did like that it was Caitlin talking some sense into him
  • HR stating the obvious to West about Wally and his potential was a great scene... 
  • Seeing Mark Hamil as the Trickster again and interaction with Jay Garrick was not only a great call back to the first Flash series from 1990 since Jay is played by John Wesley Shipp, but just to see some classic Jay styled used of the helmet catching bullets was all kinds of awesome... 
  • Add Julian to the list of people who knows who Barry is, but we at least got everything explained with him and why he's Alchemy... 
  • When he sees the Future, Barry's first instinct is still to make it all about him, but at least he's stopped from doing another stupid thing
  • All in all, a nice mid-season final

Monday, December 5, 2016

Treks & Voyages: Gravity

Hello Dwellers & Welcome to the Basement... This is 'Treks & Voyages', basically an excuse for me to talk about random episodes of Star Trek when I have some freed up segments here on my pokey little YouTube channel. Much like the Ghostbusters Containment Unit, you can suggest which episodes I take a look at. First up from Star Trek: Voyager, the episode 'Gravity' 



QUICK NOTES
  • This was episode 13 of Voyager's 5th season
  • There is some obvious similarities with Noss in this episodes and Jaylah in Star Trek Beyond
  • The extra insight into Tuvok's past with why he doesn't out right return Noss's affections is well handled, nothing felt rush and everything had a pay off
  • Because of the time dynamic of the planet they are on, Noss's growing affection is shown every well and played perfectly
  • This is one of Voyager's better episodes
  • I really dislike  the 'Janeway is always right' rule that Voyager plays under, particularly in a crisis situation, you mean to tell me Torres, Kim or Seven couldn't come up with a way to save the ship from the sink hole