Hello Dwellers and Welcome to the Basement... where pop culture reigns, from Doctor Who to Star Trek Online, from Supergirl to Gotham, and many other places in between!
Updated Daily with New Content!
If you wish to support the Basement, drop a tip at: https://streamtip.com/t/fredcasden
The OA: Away
Hello Dwellers and Welcome to the Basement...
We are Netflix and Chillin' with part four of my look at 'The OA' with this episode titled 'Away'... yeah I realized the joke of the title too.
THE GIRL WITH THREE NAMES
We finally learn
flat out what HAP is up to, he is obsessed with proving that ‘death’
is not the end, and sure, various religions have their various forms
of afterlife, but it’s a leap of faith because you don’t really
know if there is something after death. And HAP’s obsession proves
two things for me, one he’s afraid of dying (And who isn’t) and
two he’s doing it for fame & recognition, because if he has
proof that there is something ‘beyond’, the methods he used to
get those results will be ignored and he’ll be declared a hero, a
genius in the realm of medical science. When I think about it, HAP’s
goal as revealed in this episode strikes me as the ground work for
what I saw in the ‘Black Mirror’ episode San Junipero, where the
‘after life’ was built by man as a comfort for those to know
there is ‘something’ there for them when they die.
Because lets face
it, HAP’s methods are immoral as hell, kidnapping, gassing, and
repeatedly KILLING his test subjects, though because the NED factor,
he can bring them back, or Homer back, as he has come up with plans
to slowly but surely learn about HAP’s plans. Basically it comes
down to Prairie and Rachel sucking the gas (nicknamed Devil’s
Breath,) out of the vents and allow HAP to be totally aware of what’s
going on so he can ‘remember’, because the gas effects the short
term memory. I’m sure the dying part doesn’t help.
Oh yeah, let’s
talk about that… turns out it was HAP that drilled Prairie in the
back of the head at the end of the last episode and she had a NED,
where she got a choice to either stay with her father in the other
world or go back… because of the unfair choice she is given a bird
to eat whole, and wakes up with her sight back. So we got that
explained… though the Voi, Khatun, seems to be bit of a dick about
it, preferring if Prairie didn’t go back… at least that’s the
vibe I got. Other than that, Prairie doesn’t do much, she speaks to
the FBI counselor, who basically tells her the ‘natural thing to do
is heal’ but she can’t do that.
On the subject of
learning things, we learn something about Jesse, he comes from a
broken home, smokes bongs with his sister, his mother committed
suicide, his dad left at one point and time… and he realizes that
not everyone with a family knows how to make use of it, which he uses
to comfort Ms. Broderick-Allen when he and Steve go to help her pick
up her brothers things from the rehab facility where he was killed.
Yeah you read / heard that right, Steve being helpful. Speaking of
Ms. BA, it’s quite clear Prairie’s story is helping her, as she
settled down to sort out her brother’s affairs, turns out she
turned him into the police, didn’t go to his funeral, but still he
left everything to her after expenses, a lump sum of about $50,000.
So the broke pieces forming a family theory is holding together so
So we’re close
things out with the stand out performances… and first goes to
Phyllis Smith as Ms Broderick-Allen, who we get to see more of a
personality of in this episode, and she’s clearly a sweet nice lady
who made some choices that didn’t quite work out, and that comes
through with Ms. Smith’s performance. The scene with her with Jesse
& Steve in Theo’s room is really sweet and you see the
character underneath. Don’t have a second nod to give someone else,
the other performances were all solid but nothing ‘lept’ out to
grab my attention.
And on that note,
we’ll close up shop here and we’ll back tomorrow to go over
episode 5 of THE OA
Hello Dwellers and Welcome To Comics From The Basement…
Comic Books that act as an expanded universe for a franchise seen only on TV, Video Games or Movies are pretty cool in my book.
They get to either bring back characters and concepts that were one and done, which provides familiarity and acts like a gateway to get non-comic readers a reason to pick up a comic. Which is the case of this weeks comic: Star Trek The Next Generation #36…
And yeah, I’ve had this copy for years since I don’t have the back cover any more and am Iucky to still have the front cover.
But as you can tell from the cover, it features the return of Ardra.
For those of you who may not know: Ardra was the antagonist in the season four episode, ‘Devil’s Due’, where the Enterprise-D responds to a distress call from a planet that was being tormented by a person claiming to be their Devil. Ardra in actuality is a con-woman who uses her knowledge of the planet’s culture along with devices like transporters, holograms a…
And while I rarely ever brag about in-game exploits, because I let the videos speak for themselves, I am rather proud of this. As you may know, I am a big fan of the game Paladins and have logged in over 370 hours since February.
Now one of the hardest achievements to get is 'Hard Carry' which is to kill more than 20 players on the opposing team during a Casual Siege match or in a Competitive Mode match, and I finally pulled it off with an unlikely character... Ash.
Ash is a Front Line character, AKA a tank... she has a moving shield that depending on the legendary card used moves and expires quick or slow, a forward charge that can knock opponents back, as well as an alternative fire mode to blast opponents back a good distance in an open map. Her weapon, a cannon, has 8 shots that does a fair amount of damage.
The thing is... she's not really built to rack up deaths, as she wears down the enemy's tank shields which allow fla…
It's Saturday September 16, 2017... and during my twitch stream of Mass Effect last night, I ran into the 'Graphics Glitch' that happens on all PC versions of Mass Effect that turns just about everything into a texture-less black blob. Of course knowing the game has been around for nearly a decade, I figured I would find something to fix this problem. I did so I am sharing those instructions with you here!
First open a Windows explorer window and go the file location:
Documents > BioWare > Mass effect > Config
Second, open the file BIOInput (you should be able to open this with any .txt editor like notepad)
Third scroll down to where it says Engine.Console
Fourth: type this below Engine.Console: ConsoleKey=Tilde
Save and close the file.
Launch Mass Effect... and press ~ to open the in-game console
In the console type: viewmode unlit'
-What this does is turns off the special lighting effects used for shadows and such.