Tangled Webs At The Battle Of Caleb IV - Lets Play Star Trek Online
Hello Dwellers and Welcome To The Basement...
I botched my initial recording of Tangled Webs, so I just recorded the second take with The Battle Of Caleb IV, presenting an hour long episode to wrap up this look of the 23rd Century Missions of Star Trek Online.
The first Mission, Tangled Webs, basically sees the Tholians being attacked by the Na'Kuhl in the past, so we're off to save them with the help of the USS Defiant... wait... Tholians... the Defiant... that's right, this mission is a prequel to the Original Series episode 'The Tholian Web'. We get some help from the Defiant fighting off two waves of Na'Kuhl ships before beaming over to the Tholian Flagship to save the Tholian Queen. Tholians kind of breed like ants, so if the queen is killed, millions of lives will not exist... and we get our first look of inside of a Tholian vessel... and looks like they don't change designs over the next 100 years. Save the queen and she's a bit pissed, can't blame her...and we learn something about the Tholians: all humanoids look alike to them. Still she realizes that some came to her aid, so we're task of fighting off the 3 waves Na'Kuhl ships... and the Defiant, gets disabled during the first wave. So it's really a bit of a dragged out fight.... that results in the Tholian Queen telling her people the Federation came to her aid... and her ramming her ship into the Na"Kuhl dreadnaught.... and the Defiant gets caught in the blast, leading it to start phasing over to the Mirror Universe... setting up events for 'The Tholian Web', plus the Enterprise episode 'Through A Mirror Darkly..."
This mission is again, very basic and it it makes great use of the Star Trek mythos. We get the environmental suits that will come in handy for future missions that take place in hostile enviroments.
The second mission is 'The Battle of Caleb IV'... the Klingons have a fleet in the Caleb sector, and Admiral Garrett has brought together a fleet, which includes us. Engage the Klingons... but it turns out it's a trap... Daniels detects temporal activity, and Kor is getting help from the Na'Kuhl... and we see the Envoy is involved here as well. The goal is simple, board a Klingon ship sabotage the tractor beam to free your ship so you can then free the other vessels... but there is a problem, your warp drive is off line.... you can free the other ships, but you're basically left to fend for yourself, giving the Klingons hell until you are killed... and warped to the future.
Again very basic, and seemingly a very random mission to take place... until one looks up that the battle of Caleb IV, is mentioned in the Star Trek Deep Space Nine Episode 'Once More Into The Breach', with Kor referencing this battle. And speaking of Kor... he considers the player's captain a poor substitute for Captain James T. Kirk. Well that was mean of him. Of course this mission does feature a great cut scene, seeing your captain on the bridge, giving orders and a cut to the view screen showing that you're chasing a Klingon vessel... it's just really cool, and something we don't really see at any other point in the game.
Anyway, as I said, your character is killed, but you and your crew are now Temporal Agents, and all the time travel aspects that we saw when playing as Sobar now makes more sense. We get brought up to speed and are dumped on Earth Space Dock in the 25th Century, where we get a new starship... and prepare to start a new life...
Now this is there I kind of have a minor problem on 'when' you get dropped into the 25th Century, it places the player at the start of Federation War with the Klingons arc... and we don't see the Na'Kuhl again until a time travel missions at various points down the road. But we won't be going through all those missions... maybe a random one here and there mixed with videos of other stuff from Star Trek Online.