Friday, April 1, 2016

First Impressions: Ghost In The Shell: First Assault - Stand Alone Complex Online

Review and Gameplay Footage
VIDEO REVIEW & GAMEPLAY FOOTAGE



TEXT REVIEW

Hello and Welcome To The Basement...

I'll be the first to admit... I'm not good at the new styled first person shooters... In fact you could say I flat out suck at them... with the only ones I was ever good at being the original Doom and Doom 2 along with Duke Nukem 3D.... and those games are over 20 years old

But I was intrigued at their being a Ghost In The Shell: Stand Alone Complex game... and since it's free to play with early access, I figured what the hell and try my hand at playing it Ghost In The Shell: First Assault - Stand Alone Complex Online.... damn that's a long title... I'd just call it Ghost In The Shell: First Assault Online.

And that's the thing to remember, it's Early Access, it's allowing players to play it, but it's not in its complete version as of it, and currently it's  in the style of Titan Fall, where it's just teaming up with other players... no standard campaign mode at all. Just log on and join in the carnage. In all seriousness, your are apart of a team with an objective, but its variations on the usual capture the flag and death match modes.

This game does have a number of pluses, for one you're stepping into the 'skin' of the characters from Ghost In The Shell: Stand Alone Complex, initially with one recruit (say Motoko or Batou) and as you 'level' up you get to recruit more to have a wider variety of characters to choose to play as. The controls are... fairly simple, but as far as I can tell, it's better mapped for the keyboard than the gamepad... but I blame my lack of success on my slow reflexes when it come to playing these types of games.

The controls are WASD keys to move, E to interact and R to reload, hold CAPS LOCK to sneak (?), Left Ctrl to crouch, Hold Shift to run, Spacebar to jump, Q to active your special ability (if you have enough 'intel'... or energy), 1 to switch to primary weapon, 2 for secondary, 3 for melee weapon and 4 for gerunds. You use your mouse to look and aim, with the left mouse button to fire, while the right mouse button activates your weapons 'aim mode'.

You do get a tutorial to ease you into things, as well as some nice cut scenes where you are Motoko initially being put into her new body.

Graphically the game looks gorgeous, and there is enough on the Heads Up Display to keep you informed of where people and objectives are... the thing is, every character has their own unique abilities (such as limited cloaking for example).

Because this is an online game, there are micro transactions options, but I didn't explore them in depth for this review.

I think First Person Shooter fans will feel right at home with this, but I think there would end up being the usual grief associated with not so skilled players being easily frustrated when getting constantly picked off, highly skilled players getting mad at those getting killed to quickly and tensions rising. But that's the case with any game with online play, some players will not be as good as others so you just hope everyone realizes it's just a game.

Any way with the game in its current state, I find it enjoyable, even if I suck badly at it. And I look forward to see how it progresses. So my recommendation here is to check it out. And since it's 'Free To Play', Free is a great price.

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